Fix for interface issues when using Internet on the cell phone after completing the game, or during a mission replay
Fix for the Vanilla Unicorn occasionally becoming locked
Fix for issues where the character’s money could drop below zero and become stuck there
Fix for the Epsilon Program missions not progressing properly after delivering some cars
Fix for issue where the Atomic Blimp sometimes does not appear as a phone contact for Collector’s Edition owners
Fix for issues with saved vehicles going missing, or losing their upgrades
Fixes for several map escape and collision issues along with other various bug fixes
Fix to address the issue where players were stuck launching a session before the Mall or Nothing race in the online tutorial.
Fix to address an issue where bank & cash were deleted incorrectly in some cases.
Fix to address incorrect amounts of cash being dropped when the player dies in Missions and Last Team Standing.
Fixes an issue where the Character Switch Wheel would disappear after a failed load.
Fixes an issue where attempting to enter GTA Online via the Character Switch Wheel caused a black screen.
Fixes an issue where temporary characters were overwriting main characters.
Fixes an issue where players were losing apartments and the money they spent on them.
Fixes an issue that caused Story Mode missions to be missed in some instances.
Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted.
Several tweaks to GTA Online including improving overall stability.
Hör auf Scheiße zu labern
Also today, we’ve launched the suite of GTA Online features at the Rockstar Games Social Club website including GTA Online player stats, ability to browse, rate and bookmark Jobs to add to your in-game queue to play, Job Playlists and updated Crew pages – as well as the GTA Online Guide which is a growing collection of tips and tutorials we’ll be updating frequently. Stay tuned for more GTA Online Social Club features that we’ll be creating and launching regularly in the weeks and months ahead.